![](http://ivanalavelle.com/wp-content/uploads/2012/03/Walkers-Island-animation-still.jpg)
Walker’s Island (2011), a series of stills from animation
![](http://ivanalavelle.com/wp-content/uploads/2012/03/Walkers-Island-guide-1.jpg)
Eriador 1:25,000 (Walker’s Island, 2011), publication with walker’s guide to Eriador and fold-out topography map 1:25,000, 14.5 x 25 cm
![](http://ivanalavelle.com/wp-content/uploads/2012/03/Walkers-Island-guide-5.jpg)
Eriador 1:25,000 (Walker’s Island, 2011), publication with walker’s guide to Eriador and fold-out topography map 1:25,000, 14.5 x 25 cm
![](http://ivanalavelle.com/wp-content/uploads/2012/03/Walkers-Island-guide-4.jpg)
Eriador 1:25,000 (Walker’s Island, 2011), publication with walker’s guide to Eriador and fold-out topography map 1:25,000, 14.5 x 25 cm
![](http://ivanalavelle.com/wp-content/uploads/2012/03/Walkers-Island-guide-3.jpg)
Eriador 1:25,000 (Walker’s Island, 2011), publication with walker’s guide to Eriador and fold-out topography map 1:25,000, 14.5 x 25 cm
![](http://ivanalavelle.com/wp-content/uploads/2012/03/Walkers-Island-guide-2.jpg)
Eriador 1:25,000 (Walker’s Island, 2011), publication with walker’s guide to Eriador and fold-out topography map 1:25,000, 14.5 x 25 cm
![](http://ivanalavelle.com/wp-content/uploads/2012/03/Walkers-Island-topography-detail2.jpg)
Topography (detail, Walker’s Island, 2011), ink on paper, 84.1 x 59.4 cm
![](http://ivanalavelle.com/wp-content/uploads/2012/03/Walkers-Island-topography-detail.jpg)
Topography (detail, Walker’s Island, 2011), ink on paper, 84.1 x 59.4 cm
![](http://ivanalavelle.com/wp-content/uploads/2012/03/Walkers-Island-topography.jpg)
Topography (Walker’s Island, 2011), ink on paper, 84.1 x 59.4 cm
![](http://ivanalavelle.com/wp-content/uploads/2012/03/Walkers-Island-transport.jpg)
Transport (Walker’s Island, 2011), ink on calligraphy paper, 36 x 36 cm
![](http://ivanalavelle.com/wp-content/uploads/2012/03/Walkers-Island-location.jpg)
Location (Walker’s Island, 2011), ink on calligraphy paper, 36 x 36 cm
The work explores reality of a geographic place.
A sheet of scrunched up paper was digitally modelled to create a virtual island Eriador.
Eriador was mapped and assigned a true location, every significant point on the island was named using the names of surrounding undersea features. A series of pathways, harbour, peaks, rivers and scenic views was identified.